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Chat.js
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99 lines (87 loc) · 1.92 KB
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import $ from 'jquery'
class Chat {
constructor (game) {
this.game = game
this.chatDiv = document.querySelector('.chat')
this.listen()
this.history = ['']
this.histState = 0
this.fadeTimeout=10000
}
chatGoBack () {
if (this.histState > 0) {
this.histState--
$('.com_i').val(this.history[this.histState])
}
}
chatGoForward () {
if (this.histState < this.history.length - 1) {
this.histState++
$('.com_i').val(this.history[this.histState])
}
}
listen () {
window.addEventListener(
'wheel',
(e) => {
if (this.game.eh.gameState !== 'chat') {
e.preventDefault()
}
},
{
passive: false
}
)
return this
}
isElementScrolledToBottom (el) {
if (el.scrollTop >= el.scrollHeight - el.offsetHeight) {
return true
}
return false
}
scrollToBottom (el) {
el.scrollTop = el.scrollHeight
}
log (message) {
const elem = document.createElement('div')
elem.innerHTML = message + '<br>'
this.chatDiv.append(elem)
this.scrollToBottom(this.chatDiv)
setTimeout(()=>{
if(this.game.eh.gameState=="chat"){
elem.hidd=true;
}else{
$(elem).fadeOut(1000,()=>{
elem.hidd=true;
this.scrollToBottom(this.chatDiv)
})
}
},this.fadeTimeout)
}
show (){
const children=[].slice.call(this.chatDiv.children)
for(var i=0;i<children.length;i++){
$(children[i]).show()
}
this.scrollToBottom(this.chatDiv)
}
hide (){
const children=[].slice.call(this.chatDiv.children)
for(var i=0;i<children.length;i++){
if(children[i].hidd){
$(children[i]).hide()
}
}
}
command (com) {
if (com !== '') {
this.history[this.history.length - 1] = com
this.history.push('')
this.histState = this.history.length - 1
console.log(this.history)
return this.game.socket.emit('command', com)
}
}
}
export { Chat }