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SectionComputer.js
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126 lines (114 loc) · 3.36 KB
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var BitArray, ChunkDecoder, SectionComputer, cd,
modulo = function(a, b) { return (+a % (b = +b) + b) % b; };
BitArray = class BitArray {
constructor(options) {
var length, valueMask, valuesPerLong;
if (options === null) {
return;
}
if (!options.bitsPerValue > 0) {
console.error('bits per value must at least 1');
}
if (!(options.bitsPerValue <= 32)) {
console.error('bits per value exceeds 32');
}
valuesPerLong = Math.floor(64 / options.bitsPerValue);
length = Math.ceil(options.capacity / valuesPerLong);
if (!options.data) {
options.data = Array(length * 2).fill(0);
}
valueMask = (1 << options.bitsPerValue) - 1;
this.data = options.data;
this.capacity = options.capacity;
this.bitsPerValue = options.bitsPerValue;
this.valuesPerLong = valuesPerLong;
this.valueMask = valueMask;
return;
}
get(index) {
var endBitOffset, endLong, indexInLong, indexInStartLong, result, startLong, startLongIndex;
if (!(index >= 0 && index < this.capacity)) {
console.error('index is out of bounds');
}
startLongIndex = Math.floor(index / this.valuesPerLong);
indexInLong = (index - startLongIndex * this.valuesPerLong) * this.bitsPerValue;
if (indexInLong >= 32) {
indexInStartLong = indexInLong - 32;
startLong = this.data[startLongIndex * 2 + 1];
return (startLong >>> indexInStartLong) & this.valueMask;
}
startLong = this.data[startLongIndex * 2];
indexInStartLong = indexInLong;
result = startLong >>> indexInStartLong;
endBitOffset = indexInStartLong + this.bitsPerValue;
if (endBitOffset > 32) {
endLong = this.data[startLongIndex * 2 + 1];
result |= endLong << (32 - indexInStartLong);
}
return result & this.valueMask;
}
};
ChunkDecoder = class ChunkDecoder {
getBlockIndex(pos) {
return (pos.y << 8) | (pos.z << 4) | pos.x;
}
cvo(voxelX, voxelY, voxelZ) {
var x, y, z;
x = modulo(voxelX, 16) | 0;
y = modulo(voxelY, 16) | 0;
z = modulo(voxelZ, 16) | 0;
return y * 16 * 16 + z * 16 + x;
}
computeSections(packet) {
var cell, data, i, j, k, l, len, m, num, palette, pos, result, sections, solidBlockCount, x, y, z;
sections = packet.sections;
num = 0;
result = [];
for (j = 0, len = sections.length; j < len; j++) {
i = sections[j];
num += 1;
if (i !== null) {
solidBlockCount = i.solidBlockCount;
palette = i.palette;
data = new BitArray(i.data);
pos = {
x: 0,
y: 0,
z: 0
};
cell = new Uint32Array(16 * 16 * 16);
for (x = k = 0; k <= 15; x = ++k) {
for (y = l = 0; l <= 15; y = ++l) {
for (z = m = 0; m <= 15; z = ++m) {
cell[this.cvo(x, y, z)] = palette[data.get(this.getBlockIndex({x, y, z}))];
}
}
}
result.push({
x: packet.x,
y: num,
z: packet.z,
cell
});
} else {
result.push(null);
}
}
return result;
}
};
addEventListener("message", function(e) {
var fn;
fn = handlers[e.data.type];
if (!fn) {
throw new Error('no handler for type: ' + e.data.type);
}
fn(e.data.data);
});
cd = new ChunkDecoder();
SectionComputer = function(data) {
return cd.computeSections(data);
};
export {
SectionComputer
};