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@@ -3,17 +3,39 @@ This file is a running track of new features and fixes to each version of the pa
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This project follows [Semantic Versioning](http://semver.org) guidelines.
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## v0.7.10 (Derelict Dermodactylus)
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### Fixed
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* Scheduled tasks triggered manually no longer improperly change the `next_run_at` time and do not run twice in a row anymore.
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* Changing the maximum web-based file upload size for a node now properly validates and updates.
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* Changing configuration values for a node now correctly updates them on the daemon on the first request, rather than requiring a second request to set them.
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### Changed
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* Egg and server variable values are no longer limited to 191 characters. Turns out some games require a large number of characters in these fields.
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## v0.7.9 (Derelict Dermodactylus)
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### Fixed
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* Fixes a two-factor authentication bypass present in the password reset process for an account.
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## v0.7.8 (Derelict Dermodactylus)
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### Added
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* Nodes can now be put into maintenance mode to deny access to servers temporarily.
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* Basic statistics about your panel are now available in the Admin CP.
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* Added support for using a MySQL socket location for connections rather than a TCP connection. Set a `DB_SOCKET` variable in your `.env` file to use this.
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### Fixed
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* Hitting Ctrl+Z when editing a file on the web now works as expected.
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* Logo now links to the correct location on all pages.
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* Permissions checking to determine if a user can see the task management page now works correctly.
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* Fixed `pterodactyl.environment_variables` to be used correctly for global environment variables. The wrong config variable name was being using previously.
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* Fixes tokens being sent to users when their account is created to actually work. Implements Laravel's internal token creation mechanisms rather than trying to do it custom.
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* Updates some eggs to ensure they have the correct data and will continue working down the road. Fixes autoupdating on some source servers and MC related download links.
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* Emails should send properly now when a server is marked as installed to let the owner know it is ready for action.
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* Cancelling a file manager operation should cancel correctly across all browsers now.
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### Changed
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* Attempting to upload a folder via the web file manager will now display a warning telling the user to use SFTP.
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* Changing your account password will now log out all other sessions that currently exist for that user.
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* Subusers with no permissions selected can be created.
Pterodactyl is the open-source game server management panel built with PHP7, Nodejs, and Go. Designed with security in mind, Pterodactyl runs all game servers in isolated Docker containers while exposing a beautiful and intuitive UI to administrators and users.
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What more are you waiting for? Make game servers a first class citizen on your platform today.
Support for using Pterodactyl can be found on our [Documentation Website](https://docs.pterodactyl.io), [Guides Website](https://guides.pterodactyl.io), or via our [Discord Chat](https://discord.gg/QRDZvVm).
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Support for using Pterodactyl can be found on our [Documentation Website](https://pterodactyl.io/project/introduction.html), [Guides Website](https://guides.pterodactyl.io), or via our [Discord Chat](https://discord.gg/QRDZvVm).
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### Supported Games
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We support a huge variety of games by utilizing Docker containers to isolate each instance, giving you the power to host your games across the world without having to bloat each physical machine with additional dependencies.
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