forked from pterodactyl/panel
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathWebsocketHandler.tsx
More file actions
51 lines (41 loc) · 2 KB
/
WebsocketHandler.tsx
File metadata and controls
51 lines (41 loc) · 2 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
import React, { useEffect } from 'react';
import { Websocket } from '@/plugins/Websocket';
import { ServerContext } from '@/state/server';
import getWebsocketToken from '@/api/server/getWebsocketToken';
export default () => {
const server = ServerContext.useStoreState(state => state.server.data);
const { instance } = ServerContext.useStoreState(state => state.socket);
const setServerStatus = ServerContext.useStoreActions(actions => actions.status.setServerStatus);
const { setInstance, setConnectionState } = ServerContext.useStoreActions(actions => actions.socket);
const updateToken = (uuid: string, socket: Websocket) => {
getWebsocketToken(uuid)
.then(data => socket.setToken(data.token, true))
.catch(error => console.error(error));
};
useEffect(() => {
// If there is already an instance or there is no server, just exit out of this process
// since we don't need to make a new connection.
if (instance || !server) {
return;
}
const socket = new Websocket();
socket.on('auth success', () => setConnectionState(true));
socket.on('SOCKET_CLOSE', () => setConnectionState(false));
socket.on('SOCKET_ERROR', () => setConnectionState(false));
socket.on('status', (status) => setServerStatus(status));
socket.on('daemon error', message => {
console.warn('Got error message from daemon socket:', message);
});
socket.on('token expiring', () => updateToken(server.uuid, socket));
socket.on('token expired', () => updateToken(server.uuid, socket));
getWebsocketToken(server.uuid)
.then(data => {
// Connect and then set the authentication token.
socket.setToken(data.token).connect(data.socket);
// Once that is done, set the instance.
setInstance(socket);
})
.catch(error => console.error(error));
}, [ server ]);
return null;
};