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Copy pathWatchAudioRecorderViewModel.swift
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386 lines (314 loc) · 12.7 KB
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import Foundation
import WatchConnectivity
import AVFoundation
@MainActor
class WatchAudioRecorderViewModel: NSObject, ObservableObject {
@Published var isRecording: Bool = false
var session: WCSession
private var audioEngine: AVAudioEngine?
private var inputNode: AVAudioInputNode?
private var audioBuffer: AVAudioPCMBuffer?
private var chunkIndex: Int = 0
private var isStreaming: Bool = false
private var inputFormat: AVAudioFormat?
private var audioConverter: AVAudioConverter?
private var targetFormat: AVAudioFormat?
private var detectedSampleRate: Double = 0.0
// Audio buffering for multi-second chunks
private var chunkBuffer: Data = Data()
private var bufferStartTime: Date?
private let bufferDuration: TimeInterval = 1.5 // 1.5 second chunks
init(session: WCSession = .default) {
self.session = session
super.init()
self.session.delegate = self
session.activate()
BatteryManager.shared.startBatteryMonitoring()
BatteryManager.shared.sendWatchInfo()
}
func startRecording() {
guard !isRecording else {
return
}
// Check microphone permissions and setup audio session
checkMicrophonePermissionAndSetup { [weak self] success in
guard let self = self else {
return
}
if success {
self.setupAudioStreaming()
self.isRecording = true
self.session.sendMessage(["method": "startRecording"], replyHandler: nil)
} else {
self.session.sendMessage(["method": "recordingError", "error": "Microphone permission denied"], replyHandler: nil)
}
}
}
func stopRecording() {
guard isRecording else {
return
}
isRecording = false
isStreaming = false
// Stop audio streaming
inputNode?.removeTap(onBus: 0)
audioEngine?.stop()
inputNode = nil
audioEngine = nil
// Clean up resampling resources
audioConverter = nil
targetFormat = nil
detectedSampleRate = 0.0
// Send any remaining buffered data and final chunk
sendFinalAudioChunk()
// Reset buffer state
chunkBuffer = Data()
bufferStartTime = nil
session.sendMessage(["method": "stopRecording"], replyHandler: nil)
}
private func bufferAndSendAudioData(_ audioData: Data) {
// Initialize buffer start time on first data
if bufferStartTime == nil {
bufferStartTime = Date()
}
// Add data to buffer
chunkBuffer.append(audioData)
// Check if we've buffered for target duration
let currentTime = Date()
let elapsedTime = currentTime.timeIntervalSince(bufferStartTime!)
if elapsedTime >= bufferDuration {
// Send the accumulated buffer
sendBufferedAudioChunk()
// Reset buffer for next window
chunkBuffer = Data()
bufferStartTime = currentTime
}
}
private func sendBufferedAudioChunk() {
guard !chunkBuffer.isEmpty else { return }
let messageData: [String: Any] = [
"method": "sendAudioChunk",
"audioChunk": chunkBuffer,
"chunkIndex": chunkIndex,
"isLast": false,
"sampleRate": 16000.0
]
if session.isReachable {
session.sendMessage(messageData, replyHandler: nil) { error in
// Fallback to transferUserInfo for background reliability
self.session.transferUserInfo(messageData)
}
} else {
// Use transferUserInfo when not reachable (background/screen off)
session.transferUserInfo(messageData)
}
chunkIndex += 1
}
private func sendFinalAudioChunk() {
if !chunkBuffer.isEmpty {
sendBufferedAudioChunk()
}
let finalMessageData: [String: Any] = [
"method": "sendAudioChunk",
"audioChunk": Data(),
"chunkIndex": chunkIndex,
"isLast": true,
"sampleRate": 16000.0
]
if session.isReachable {
session.sendMessage(finalMessageData, replyHandler: nil) { error in
self.session.transferUserInfo(finalMessageData)
}
} else {
session.transferUserInfo(finalMessageData)
}
}
private func checkMicrophonePermissionAndSetup(completion: @escaping (Bool) -> Void) {
let audioSession = AVAudioSession.sharedInstance()
let permissionStatus = audioSession.recordPermission
switch permissionStatus {
case .granted:
setupAudioSessionAfterPermission(completion: completion)
case .denied:
completion(false)
case .undetermined:
// Request permission
audioSession.requestRecordPermission { [weak self] granted in
DispatchQueue.main.async {
if granted {
self?.setupAudioSessionAfterPermission(completion: completion)
} else {
completion(false)
}
}
}
@unknown default:
completion(false)
}
}
private func setupAudioSessionAfterPermission(completion: @escaping (Bool) -> Void) {
let audioSession = AVAudioSession.sharedInstance()
do {
try audioSession.setCategory(.playAndRecord,
mode: .default,
options: [.mixWithOthers, .allowBluetooth])
try audioSession.setActive(true, options: .notifyOthersOnDeactivation)
completion(true)
} catch {
completion(false)
}
}
func requestMicrophonePermissionOnly() {
let audioSession = AVAudioSession.sharedInstance()
let permissionStatus = audioSession.recordPermission
switch permissionStatus {
case .granted:
session.sendMessage(["method": "microphonePermissionResult", "granted": true], replyHandler: nil)
case .denied:
session.sendMessage(["method": "microphonePermissionResult", "granted": false], replyHandler: nil)
case .undetermined:
// Request permission - this will show the permission dialog
audioSession.requestRecordPermission { [weak self] granted in
DispatchQueue.main.async {
self?.session.sendMessage([
"method": "microphonePermissionResult",
"granted": granted
], replyHandler: nil)
}
}
@unknown default:
// Send failure result to main app
session.sendMessage(["method": "microphonePermissionResult", "granted": false], replyHandler: nil)
}
}
private func setupAudioStreaming() {
do {
audioEngine = AVAudioEngine()
inputNode = audioEngine?.inputNode
let inputFormat = inputNode?.inputFormat(forBus: 0)
print("Input format: \(String(describing: inputFormat))")
let hardwareSampleRate = inputFormat?.sampleRate ?? 0
print("Hardware microphone sample rate: \(hardwareSampleRate)Hz")
print("Channels: \(inputFormat?.channelCount ?? 0)")
// Store the detected sample rate
self.detectedSampleRate = hardwareSampleRate
guard let inputFormat = inputFormat else {
print("Failed to get input format")
return
}
self.inputFormat = inputFormat
// Create target format for 16kHz resampling
guard let targetFormat = AVAudioFormat(standardFormatWithSampleRate: 16000.0, channels: 1) else {
print("Failed to create target format")
return
}
self.targetFormat = targetFormat
// Create audio converter for resampling
guard let converter = AVAudioConverter(from: inputFormat, to: targetFormat) else {
print("Failed to create audio converter")
return
}
self.audioConverter = converter
let bufferSize: AVAudioFrameCount = 512
inputNode?.installTap(onBus: 0, bufferSize: bufferSize, format: inputFormat) { [weak self] (buffer, time) in
self?.processAudioBuffer(buffer)
}
try audioEngine?.start()
isStreaming = true
chunkIndex = 0
} catch {
print("Error details: \(error.localizedDescription)")
}
}
private func processAudioBuffer(_ buffer: AVAudioPCMBuffer) {
guard isStreaming else { return }
// Validate buffer
let frameLength = Int(buffer.frameLength)
guard frameLength > 0 else {
print("Buffer has zero frames")
return
}
// Resample audio to 16kHz
let processedBuffer: AVAudioPCMBuffer
if let converter = audioConverter, let targetFormat = targetFormat {
let outputFrameCapacity = AVAudioFrameCount(ceil(Double(frameLength) * 16000.0 / detectedSampleRate))
guard let outputBuffer = AVAudioPCMBuffer(pcmFormat: targetFormat, frameCapacity: outputFrameCapacity) else {
print("Failed to create output buffer for resampling")
return
}
var error: NSError?
let inputBlock: AVAudioConverterInputBlock = { inNumPackets, outStatus in
outStatus.pointee = .haveData
return buffer
}
converter.convert(to: outputBuffer, error: &error, withInputFrom: inputBlock)
if let error = error {
print("Audio conversion error: \(error)")
return
}
processedBuffer = outputBuffer
} else {
processedBuffer = buffer
}
// Convert resampled buffer to 16-bit PCM data
let channelData = processedBuffer.floatChannelData?[0]
var pcmData = [Int16]()
var hasNonZeroData = false
if let channelData = channelData {
let processedFrameLength = Int(processedBuffer.frameLength)
for i in 0..<processedFrameLength {
let sample = channelData[i]
if abs(sample) > 0.01 { hasNonZeroData = true }
let pcmSample = Int16(max(-32768, min(32767, sample * 32767)))
pcmData.append(pcmSample)
}
} else {
print("No channel data available")
return
}
let byteData = pcmData.withUnsafeBufferPointer { buffer in
return Data(buffer: buffer)
}
// Buffer audio data for target-duration chunks
bufferAndSendAudioData(byteData)
}
}
extension WatchAudioRecorderViewModel: WCSessionDelegate {
#if os(iOS)
public func sessionDidBecomeInactive(_ session: WCSession) { }
public func sessionDidDeactivate(_ session: WCSession) { }
#endif
func session(_ session: WCSession, activationDidCompleteWith activationState: WCSessionActivationState, error: (any Error)?) {}
func session(_ session: WCSession, didReceiveMessage message: [String : Any]) {
Task {
guard let method = message["method"] as? String else { return }
switch method {
case "startRecording":
self.startRecording()
case "stopRecording":
self.stopRecording()
case "requestMicrophonePermission":
self.requestMicrophonePermissionOnly()
case "requestBattery":
BatteryManager.shared.sendBatteryLevel()
case "requestWatchInfo":
BatteryManager.shared.sendWatchInfo()
default:
print("Unknown method: \(method)")
}
}
}
func session(_ session: WCSession, didReceiveUserInfo userInfo: [String : Any]) {
Task {
guard let method = userInfo["method"] as? String else { return }
switch method {
case "requestBattery":
BatteryManager.shared.sendBatteryLevel()
case "requestWatchInfo":
BatteryManager.shared.sendWatchInfo()
default:
print("Unknown background method: \(method)")
}
}
}
}