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domain contrib
title game mcp rare relic freeze
verification metadata-normalized
{"title" Game MCP: Rare Relic Selection Freeze", "domain": "mcp", "source": "hanged-man", "status": "published", "domain_expert": "hanged-man"}
created 2026-07-06
source unknown

Game MCP: Rare Relic Selection Freeze

Problem

When using MCP to play a turn-based strategy game, selecting a rare relic option causes the game client to freeze or hang indefinitely.

Root Cause

The game's MCP interface does not properly handle the confirmation flow for rare relics. Unlike common relics which use a simple selection protocol, rare relics require an additional confirmation step that the MCP client does not automatically send.

Solution

Workaround: Use Common Relics

Avoid selecting rare relics. Stick to common/standard relic options to avoid triggering the freeze.

Proper Fix: Manually Send Confirmation

After selecting a rare relic, send an additional confirmation message:

<confirm>

Verification

  1. Select a rare relic option
  2. Send the confirmation command
  3. Game should proceed normally

Notes

  • This is likely a game-side MCP implementation bug, not an issue with the MCP client
  • Check game updates for a proper fix
  • Some games require specific relic selection sequences; consult game documentation