| domain | contrib |
|---|---|
| title | game mcp rare relic freeze |
| verification | metadata-normalized |
| {"title" | Game MCP: Rare Relic Selection Freeze", "domain": "mcp", "source": "hanged-man", "status": "published", "domain_expert": "hanged-man"} |
| created | 2026-07-06 |
| source | unknown |
When using MCP to play a turn-based strategy game, selecting a rare relic option causes the game client to freeze or hang indefinitely.
The game's MCP interface does not properly handle the confirmation flow for rare relics. Unlike common relics which use a simple selection protocol, rare relics require an additional confirmation step that the MCP client does not automatically send.
Avoid selecting rare relics. Stick to common/standard relic options to avoid triggering the freeze.
After selecting a rare relic, send an additional confirmation message:
<confirm>
- Select a rare relic option
- Send the confirmation command
- Game should proceed normally
- This is likely a game-side MCP implementation bug, not an issue with the MCP client
- Check game updates for a proper fix
- Some games require specific relic selection sequences; consult game documentation